CRichEditCtx.SetActiveStorymethod
Syntax
FUNCTION SetActiveStory (BYVAL pStory AS ITextStory PTR) AS HRESULT
Also documented as
ActiveStory — one description covers them all.Return value
A pointer to the ITextStory interface of the active story.
Description
Gets/sets the active story; that is, the story that receives keyboard and mouse input.
Example
(GET) PROPERTY ActiveStory () AS ITextStory PTR (SET) PROPERTY ActiveStory (BYVAL pStory AS ITextStory PTR)
Reference
- Defined in AfxNova/CRichEditCtx.inc:4900
- Documented in Windows/WIndows Controls/RichEdit/CRichEditCtx Class.md
- Topic: CRichEditCtx Class