Help Center
Help CenterFreeBASIC

And (Graphics Put)keyword

Parameter to the Put graphics statement which uses a bit-wise And as the blitting method

2D Drawing Functionskeyworddocumented

Syntax

Put [ target, ] [ STEP ] ( x,y ), source [ ,( x1,y1 )-( x2,y2 ) ], And

Description


The And method combines each source pixel with the corresponding destination pixel, using the bit-wise And function. The result of this is output as the destination pixel.
This method works in all graphics modes. There is no mask color, although color values with all bits set (255 for 8-bit palette modes, or RGBA(255, 255, 255, 255) in full-color modes) will have no effect, because of the behavior of And.

In full-color modes, each component (red, green, blue and alpha) is kept in a discrete set of bits, so the operation can be made to only affect some of the channels, by making sure the all the values of the other channels are set to 255.

Remarks

Differences from QB


  • None

See also



Example


''open a graphics window

ScreenRes 320, 200, 16

Line (0, 0)-(319, 199), RGB(255, 255, 255), bf



''create 3 sprites containing cyan, magenta and yellow circles

Const As Integer r = 32

Dim As Any Ptr cc, cm, cy

cc = ImageCreate(r * 2 + 1, r * 2 + 1, RGBA(255, 255, 255, 255))

cm = ImageCreate(r * 2 + 1, r * 2 + 1, RGBA(255, 255, 255, 255))

cy = ImageCreate(r * 2 + 1, r * 2 + 1, RGBA(255, 255, 255, 255))

Circle cc, (r, r), r, RGB(0, 255, 255), , , 1, f

Circle cm, (r, r), r, RGB(255, 0, 255), , , 1, f

Circle cy, (r, r), r, RGB(255, 255, 0), , , 1, f



''put the three sprites, overlapping each other in the middle

Put (146 - r, 108 - r), cc, And

Put (174 - r, 108 - r), cm, And

Put (160 - r,  84 - r), cy, And



''free the memory used by the sprites

ImageDestroy cc

ImageDestroy cm

ImageDestroy cy



''pause the program before closing

Sleep


Reference

  • Documented in KeyPgAndGfx.html