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Freetype2

Documentation

A Free, High-Quality, and Portable Font Engine

Website: http://www.freetype.org
Platforms supported: Win32, Linux
Headers to include: freetype2/freetype.bi
Header version: 2.5.5
Examples: yes, in examples/graphics/FreeType/

Example

'' Example of rendering a char using freetype



#include "freetype2/freetype.bi"



#ifdef __FB_LINUX__

Const TTF_FONT = "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf"

#else

Const TTF_FONT = "Vera.ttf"

#endif



Dim As FT_Library library

If (FT_Init_FreeType(@library) <> 0) Then

    Print "FT_Init_FreeType() failed" : Sleep : End 1

End If



''

'' Load a font and render an '@' character on to a bitmap

''



Dim As FT_Face face

If (FT_New_Face(library, TTF_FONT, 0, @face) <> 0) Then

    Print "FT_New_Face() failed (font file '" & TTF_FONT & "' not found?)" : Sleep : End 1

End If



If (FT_Set_Pixel_Sizes(face, 0, 200) <> 0) Then

    Print "FT_Set_Pixel_Sizes() failed" : Sleep : End 1

End If



If (FT_Load_Char(face, Asc("@"), FT_LOAD_DEFAULT) <> 0) Then

    Print "FT_Load_Char() failed" : Sleep : End 1

End If



If (FT_Render_Glyph(face->glyph, FT_RENDER_MODE_NORMAL) <> 0) Then

    Print "FT_Render_Glyph() failed" : Sleep : End 1

End If



''

'' Draw the rendered bitmap

''



ScreenRes 320, 200, 32



Dim As FT_Bitmap Ptr bitmap = @face->glyph->bitmap



For y As Integer = 0 To (bitmap->rows - 1)

    For x As Integer = 0 To (bitmap->Width - 1)

        Dim As Integer col = bitmap->buffer[y * bitmap->pitch + x]

        PSet(x, y), RGB(col, col, col)

    Next

Next



Sleep