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Emulate a TLS (Thread Local Storage) and a TP (Thread Pooling) feature

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How emulate a kind of TLS (Thread Local Storage) and a kind of TP (Thread Pooling) feature with FreeBASIC.

Preamble:

TLS (Thread Local Storage)
Static variables are normally shared across all the threads. If we modify a static variable, it is visible so modified to all the threads.
Unlike normal static variable, if we create a TLS static variable, every thread must have its own copy of the variable (but with the same access name), i.e. any change to the variable is local to the thread (locally stored).
This allows to create a thread-safe procedure, because each call to this procedure gets its own copy of the same declared static variables.
In normal procedure with static variables, the content of that variables can be updated by multiple threads, but with TLS, we can think of these as static data but local to each thread.

TLS data is similar to static data, but the only difference is that TLS data are unique to each thread.

TP (Thread Pooling)
A thread pool is a set of threads that can be used to run tasks based on user needs.
The thread pool is accessible via a Type structure.

Creating a new thread is an expensive act in terms of resources, both from a processor (CPU) point of view and from a memory point of view.
Also, in the event that a program requires the execution of many tasks, the creation and deletion of a thread for each of them would greatly penalize the performance of the application.
Therefore, it would be interesting to be able to share the creation of threads so that a thread that has finished executing a task is available for the execution of a future task.

1. How emulate a kind of TLS (Thread Local Storage) feature with FreeBASIC

The principle of this TLS emulation for FreeBASIC is to use a static array for each requested TLS variable, where each thread has its own unique index (hidden) to access the array element.
This unique index relating to the thread is deduced from the thread handle value:
- With fbc version >= 1.08, the thread handle value is simply returned from the 'Threadself()' function calling (new function) from any thread.
- With fbc version < 1.08, the code is more twisted:
- The thread handle value is only accessible from the 'ThreadCreate()' return in the parent (or main) thread when creating it.
- There is no way to properly emulate the 'Threadself()' function, but only by a twisted method.
- In the example below (for fbc version < 1.08), a 'Threadself()' function (returning by reference) value is initialized before each use by the thread (with its own thread handle), and all of this (initialization + use) protected by a mutex as for its corresponding 'ThreadCreate()'.

In the below example, the TLS static variable is an integer which is used in a single and generic counting procedure ('counter()') with none passed parameter). This counting procedure is called by each thread (thus each thread counts independently of each other but by calling the same single counting procedure).
A single macro allows to define any TLS variable (except array) of any type.

    • Code with preprocessor conditional directives depending on fbc version:
#include Once "crt/string.bi"



#if __FB_VERSION__ < "1.08"

    ' Emulation of the function Threadself() of FreeBASIC

    ' Before each use, the thread must refresh this function value with its own thread handle,

    ' and all of this (refreshing + use) protected by a mutex.

    Function ThreadSelf () ByRef As Any Ptr

        Static As Any Ptr handle

        Return handle

    End Function

#else

    #include Once "fbthread.bi"

#endif



#macro CreateTLSdatatypeVariableFunction (variable_function_name, variable_datatype)

' Creation of a "variable_function_name" function to emulate a static datatype variable (not an array),

' with a value depending on the thread using it.

    Namespace TLS

        Function variable_function_name (ByVal cd As Boolean = True) ByRef As variable_datatype

        ' Function emulating (creation/access/destruction) a static datatype variable with value depending on thread using it:

            ' If calling without parameter (or with 'True') parameter, this allows to [create and] access the static datatype variable.

            ' If calling with the 'False' parameter, this allows to destroy the static datatype variable.

            Dim As Integer bound = 0

            Static As Any Ptr TLSindex(bound)

            Static As variable_datatype TLSdata(bound)

            Dim As Any Ptr Threadhandle = ThreadSelf()

            Dim As Integer index = 0

            For I As Integer = 1 To UBound(TLSindex)  ' search existing TLS variable (existing array element) for the running thread

                If TLSindex(I) = Threadhandle Then

                    index = I

                    Exit For

                End If

            Next I

            If index = 0 And cd = True Then  ' create a new TLS variable (new array element) for a new thread

                index = UBound(TLSindex) + 1

                ReDim Preserve TLSindex(index)

                TLSindex(index) = Threadhandle

                ReDim Preserve TLSdata(index)

            ElseIf index > 0 And cd = False Then  ' destroy a TLS variable (array element) and compact the array

                If index < UBound(TLSindex) Then  ' reorder the array elements

                    memmove(@TLSindex(index), @TLSindex(index + 1), (UBound(TLSindex) - index) * SizeOf(Any Ptr))

                    Dim As variable_datatype Ptr p = Allocate(SizeOf(variable_datatype))  ' for compatibility to object with destructor

                    memmove(p, @TLSdata(index), SizeOf(variable_datatype))                ' for compatibility to object with destructor

                    memmove(@TLSdata(index), @TLSdata(index + 1), (UBound(TLSdata) - index) * SizeOf(variable_datatype))

                    memmove(@TLSdata(UBound(TLSdata)), p, SizeOf(variable_datatype))      ' for compatibility to object with destructor

                    Deallocate(p)                                                         ' for compatibility to object with destructor

                End If

                ReDim Preserve TLSindex(UBound(TLSindex) - 1)

                ReDim Preserve TLSdata(UBound(TLSdata) - 1)

                index = 0

            End If

            Return TLSdata(index)

        End Function

    End Namespace

#endmacro



'------------------------------------------------------------------------------



Type threadData

    Dim As Any Ptr handle

    Dim As String prefix

    Dim As String suffix

    Dim As Double tempo

    #if __FB_VERSION__ < "1.08"

        Static As Any Ptr mutex

    #endif

End Type

#if __FB_VERSION__ < "1.08"

    Dim As Any Ptr threadData.mutex

#endif



CreateTLSdatatypeVariableFunction (count, Integer)  ' create a TLS static integer function



Function counter() As Integer  ' definition of a generic counter with counting depending on thread calling it

    TLS.count() += 1            ' increment the TLS static integer

    Return TLS.count()          ' return the TLS static integer

End Function



Sub Thread(ByVal p As Any Ptr)

    Dim As threadData Ptr ptd = p

    Dim As UInteger c

    Do

        #if __FB_VERSION__ < "1.08"

            MutexLock(threadData.mutex)

            ThreadSelf() = ptd->handle

        #endif

            c = counter()

        #if __FB_VERSION__ < "1.08"

            MutexUnlock(threadData.mutex)

        #endif

        Print ptd->prefix & c & ptd->suffix & " ";  ' single print with concatenated string avoids using a mutex

        Sleep ptd->tempo, 1

    Loop Until c = 12

    #if __FB_VERSION__ < "1.08"

        MutexLock(threadData.mutex)

        ThreadSelf() = ptd->handle

    #endif

    TLS.count(False)  ' destroy the TLS static integer

    #if __FB_VERSION__ < "1.08"

        MutexUnlock(threadData.mutex)

    #endif

End Sub



'------------------------------------------------------------------------------



Print "|x| : counting from thread a"

Print "(x) : counting from thread b"

Print "[x] : counting from thread c"

Print



#if __FB_VERSION__ < "1.08"

    threadData.mutex = MutexCreate()

#endif



Dim As threadData mtlsa

mtlsa.prefix = "|"

mtlsa.suffix = "|"

mtlsa.tempo = 100

#if __FB_VERSION__ < "1.08"

    MutexLock(threadData.mutex)

#endif

mtlsa.handle = ThreadCreate(@Thread, @mtlsa)

#if __FB_VERSION__ < "1.08"

    MutexUnlock(threadData.mutex)

#endif



Dim As threadData mtlsb

mtlsb.prefix = "("

mtlsb.suffix = ")"

mtlsb.tempo = 150

#if __FB_VERSION__ < "1.08"

    MutexLock(threadData.mutex)

#endif

mtlsb.handle = ThreadCreate(@Thread, @mtlsb)

#if __FB_VERSION__ < "1.08"

    MutexUnlock(threadData.mutex)

#endif



Dim As threadData mtlsc

mtlsc.prefix = "["

mtlsc.suffix = "]"

mtlsc.tempo = 250

#if __FB_VERSION__ < "1.08"

    MutexLock(threadData.mutex)

#endif

mtlsc.handle = ThreadCreate(@Thread, @mtlsc)

#if __FB_VERSION__ < "1.08"

    MutexUnlock(threadData.mutex)

#endif



ThreadWait(mtlsa.handle)

ThreadWait(mtlsb.handle)

ThreadWait(mtlsc.handle)

#if __FB_VERSION__ < "1.08"

    MutexDestroy(threadData.mutex)

#endif



Print

Print

Print "end of threads"



Sleep

Output example
|x| : counting from thread a
(x) : counting from thread b
[x] : counting from thread c

|1| (1) [1] |2| (2) |3| [2] (3) |4| |5| (4) [3] |6| (5) |7| [4] (6) |8| |9| (7) [5] |10| (8) |11| |12| (9) [6] (10) [7] (11) (12) [8] [9] [10] [11] [12]

end of threads
					
2. How emulate a kind of TP (Thread Pooling) feature with FreeBASIC

The objective of thread pooling is to pool the threads in order to avoid untimely creation or deletion of threads, and thus allow their reuse.
So when a task needs to be executed, it will be more resource efficient to check if the thread pool contains an available thread.
If so, it will be used while the task is running, and then freed when the task is completed.
If there is no thread available, a new thread can be created, and at the end of the task, the thread would be in turn available in the pool of threads.

Two Type structures are first proposed below:
These two structures make it possible to use one thread per instance created, and to chain on this dedicated thread the execution of user procedures one after the other, but without the thread stopping between each:
- The 'ThreadInitThenMultiStart' structure requires a manual start after initialization (and manual wait for completion) for each user procedure to be executed in sequence in the thread.
- The 'ThreadPooling' structure allows to register a sequence of user thread procedure submissions in a queue, while at same time the user procedures start to be executed in the thread without waiting (a last registered wait command is enough to test for full sequence completion).
By creating and using several instances, these two structures make it possible to execute sequences of user procedures in several threads, therefore executed in parallel (temporally).

A last structure is finally proposed:
This last structure is an over-structure of the ThreadPooling structure, dispatching user thread procedures over a given max number of secondary threads.

These 3 different structures are then compared from the point of view:

    • ThreadInitThenMultiStart Type:
        • Principle:
The 'ThreadInitThenMultiStart' Type below operationally provides to user 3 (4 actually) main public methods (plus a constructor and a destructor), and internally uses 9 private data members plus 1 private subroutine (static) member.

The public methods are:
- ThreadInit : Initialize the instance with the parameters of the requested user procedure to be executed in a thread.
- ThreadStart : Start the user procedure execution in the thread (2 overload methods).
- ThreadWait : Wait for the completion of the user procedure in the thread.

By creating several instances each associated with a thread, we can obtain a kind of thread pooling feature.
The 'ThreadInitThenMultiStart' Type does not manage any pending thread queue.
It is up to the user to choose an existing instance or to create a new instance with which to run his thread procedure.

        • Description:
Each user procedure (to be executed in a thread) must be available under the following function signature:
Function userproc (Byval puserdata As Any Ptr) As String
in order to be compatible with the parameters of the 'ThreadInit' method:
Declare Sub ThreadInit (Byval pThread As Function (Byval As Any Ptr) As String, Byval p As Any Ptr = 0)
and perform the instance ('t') initialization by:
t.ThreadInit(@userproc [, puserdata])

The other methods are called on the instance ('t'):
t.ThreadStart() or t.ThreadStart(puserdata)
t.ThreadWait()

The different methods must be called respecting the order of the following sequence:
ThreadInit, [user code,] ThreadStart, [user code,] ThreadWait, [user code,] ThreadStart, [user code,] ThreadWait, [user code,] .....

After any 'ThreadStart'...'ThreadWait' sequence, a new user thread procedure can be initialized by calling the 'ThreadInit' method again on the same instance.
On the other hand, 'ThreadStart'...'ThreadWait' sequences can also be chained on different instances already initialized.
If using several instances (so several threads), the ordered sequences on each instance can be interlaced between instances because calling methods on different instances.
The overload method 'ThreadStart(Byval p As Any Ptr)' allows to start the user thread procedure by specifying a new parameter value, without having to call 'ThreadInit' first. The overload method 'ThreadStart()' starts the user thread procedure without modifying the parameter value.

The 'ThreadWait' method returns a 'As String' Type (by value), like the user thread function is declared (a string variable return allows to also pass a numeric value).

This user data return from the user function is accessed through the 'ThreadWait' return. It is always safe (because in this case, the user thread function has been always fully executed).
If the user doesn't want to use the return value of his thread function (to be used like for a subroutine):
- He ends his user thread function with Return "" for example.
- He calls 'ThreadWait' as a subroutine and not as a function (not accessing the value potentially returned by 'ThreadWait').
If the user want to use an existing thread subroutine, he can define a wrapper function (with an "any pointer" as parameter, calling the thread subroutine, and returning a string), and pass this function to 'ThreadInit'.

Warning: The information supplied to the user thread procedure via the passed pointer (by 'ThreadInit' or 'ThreadStart') should not be changed between 'ThreadStart' and 'ThreadWait' due to the time uncertainty on the real call of the user thread procedure in this interval.

        • Under the hood:
In fact, each instance is associated with an internal thread that runs continuously in a loop as soon as a first initialization ('ThreadInit') has taken place. This internal thread runs the private subroutine (static) member.
It is this private subroutine (static) member that will call (on a 'ThreadStart') the user procedure to be executed, like a classic function call. The value returned by the user function is stored to be subsequently returned to the user through the returned value by 'ThreadWait'.

So, for each new 'ThreadInitThenMultiStart' instance, an internal thread is started on the first 'ThreadInit' method (calling the 'ThreadCreate' FreeBASIC keyword), then the user thread procedure is started on the 'ThreadStart' method request.
As each initialized instance is associated with a running internal thread, using local scopes or dynamic instances allow to stop internal threads that are no longer used.

In the 'ThreadInitThenMultiStart' Type, an additional property 'ThreadState' is available to returns (in a Ubyte) the current internal state of the process.
This property allows to sample at any time the state of the internal thread.
This property can also be used during the debugging phase (allowing in addition to identify the case of blocking in the user thread procedure running).

ThreadState flags:
0 -> disabled (internal thread stopped, waiting for 'ThreadInit')
1 -> available (waiting for 'ThreadStart' or another 'ThreadInit')
2 -> busy (user thread procedure running)
4 -> completing (user thread procedure completed, but waiting for 'ThreadWait')
(possible Ubyte values : 0, 1, 2, 4)

Internally, the Type uses 3 mutexes (by self locking and mutual unlocking) to ensure the ordered sequence of methods called as defined above and wait for the end of the user thread function or for a new user thread function to call.
So, no waiting loop is used in the methods coding but only mutexes locking/unlocking requests, so that the halted thread (on a mutex to be locked) has its execution suspended and does not consume any CPU time until the mutex is unlocked.
The constructor is responsible for creating and locking the 3 mutexes, while the destructor stops the thread (if it exists) then destroys the 3 mutexes.

Note: An advised user can stop the internal thread (linked to instance 't') by using the non-breaking sequence: t.Destructor() : t.Constructor(). Then a t.ThreadInit(...) is necessary to start a new internal thread.

        • Example:
Chronology of the user code:
- A single 'ThreadInitThenMultiStart' instance is created in order to use a single thread.
- The instance is initialized ('ThreadInit') with a first user thread function: 'UserThreadS' (internal thread creation by using the 'ThreadCreate' FreeBASIC keyword).
- A sequence of 9 'ThreadStart...ThreadWait' is requested for this first user thread function, used like a thread subroutine.
- The same instance is reinitialized ('ThreadInit') with a second user thread function: 'UserThreadF' (the previous pending thread will be reused).
- A sequence of 9 'ThreadStart...ThreadWait' is also requested for this second user thread function, used like a thread function.

Full code with the 'ThreadInitThenMultiStart' Type:
Type ThreadInitThenMultiStartData

    Dim As Function(ByVal p As Any Ptr) As String _pThread

    Dim As Any Ptr _p

    Dim As Any Ptr _mutex1

    Dim As Any Ptr _mutex2

    Dim As Any Ptr _mutex3

    Dim As Any Ptr _pt

    Dim As Byte _end

    Dim As String _returnF

    Dim As UByte _state

End Type



Type ThreadInitThenMultiStart

    Public:

        Declare Constructor()

        Declare Sub ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub ThreadStart()

        Declare Sub ThreadStart(ByVal p As Any Ptr)

        Declare Function ThreadWait() As String



        Declare Property ThreadState() As UByte



        Declare Destructor()

    Private:

        Dim As ThreadInitThenMultiStartData Ptr _pdata

        Declare Static Sub _Thread(ByVal p As Any Ptr)

        Declare Constructor(ByRef t As ThreadInitThenMultiStart)

        Declare Operator Let(ByRef t As ThreadInitThenMultiStart)

End Type



Constructor ThreadInitThenMultiStart()

    This._pdata = New ThreadInitThenMultiStartData

    With *This._pdata

        ._mutex1 = MutexCreate()

        MutexLock(._mutex1)

        ._mutex2 = MutexCreate()

        MutexLock(._mutex2)

        ._mutex3 = MutexCreate()

        MutexLock(._mutex3)

    End With

End Constructor



Sub ThreadInitThenMultiStart.ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    With *This._pdata

        ._pThread = pThread

        ._p = p

        If ._pt = 0 Then

            ._pt= ThreadCreate(@ThreadInitThenMultiStart._Thread, This._pdata)

            MutexUnlock(._mutex3)

            ._state = 1

        End If

    End With

End Sub



Sub ThreadInitThenMultiStart.ThreadStart()

    With *This._pdata

        MutexLock(._mutex3)

        MutexUnlock(._mutex1)

    End With

End Sub



Sub ThreadInitThenMultiStart.ThreadStart(ByVal p As Any Ptr)

    With *This._pdata

        MutexLock(._mutex3)

        ._p = p

        MutexUnlock(._mutex1)

    End With

End Sub



Function ThreadInitThenMultiStart.ThreadWait() As String

    With *This._pdata

        MutexLock(._mutex2)

        MutexUnlock(._mutex3)

        ._state = 1

        Return ._returnF

    End With

End Function



Property ThreadInitThenMultiStart.ThreadState() As UByte

    Return This._pdata->_state

End Property



Sub ThreadInitThenMultiStart._Thread(ByVal p As Any Ptr)

    Dim As ThreadInitThenMultiStartData Ptr pdata = p

    With *pdata

        Do

            MutexLock(._mutex1)

            If ._end = 1 Then Exit Sub

            ._state = 2

            ._returnF = ._pThread(._p)

            ._state = 4

            MutexUnlock(._mutex2)

        Loop

    End With

End Sub



Destructor ThreadInitThenMultiStart()

    With *This._pdata

        If ._pt > 0 Then

            ._end = 1

            MutexUnlock(._mutex1)

            ..ThreadWait(._pt)

        End If

        MutexDestroy(._mutex1)

        MutexDestroy(._mutex2)

        MutexDestroy(._mutex3)

    End With

    Delete This._pdata

End Destructor



'---------------------------------------------------



Function UserThreadS(ByVal p As Any Ptr) As String

    Dim As UInteger Ptr pui = p

    Print *pui * *pui

    Return ""

End Function



Function UserThreadF(ByVal p As Any Ptr) As String

    Dim As UInteger Ptr pui = p

    Dim As UInteger c = (*pui) * (*pui)

    Return Str(c)

End Function



Dim As ThreadInitThenMultiStart t



Print "First user function executed like a thread subroutine:"

t.ThreadInit(@UserThreadS)  '' initializes the user thread function (used as subroutine)

For I As UInteger = 1 To 9

    Print I & "^2 = ";

    t.ThreadStart(@I)       '' starts the user thread procedure code body

    t.ThreadWait()          '' waits for the user thread procedure code end

Next I

Print



Print "Second user function executed like a thread function:"

t.ThreadInit(@UserThreadF)  '' initializes the user thread function (used as function)

For I As UInteger = 1 To 9

    Print I & "^2 = ";

    t.ThreadStart(@I)       '' starts the user thread procedure code body

    Print t.ThreadWait()    '' waits for the user thread procedure code end and prints result

Next I

Print



Sleep

Output:
First user function executed like a thread subroutine:
1^2 = 1
2^2 = 4
3^2 = 9
4^2 = 16
5^2 = 25
6^2 = 36
7^2 = 49
8^2 = 64
9^2 = 81

Second user function executed like a thread function:
1^2 = 1
2^2 = 4
3^2 = 9
4^2 = 16
5^2 = 25
6^2 = 36
7^2 = 49
8^2 = 64
9^2 = 81
								

    • ThreadPooling Type:
        • Principle:
The 'ThreadPooling' Type below operationally provides to user 2 (3 actually) main public methods (plus a constructor and a destructor), and internally uses 11 private data members plus 1 private subroutine (static) member.

The public methods are:
- PoolingSubmit : Enter a user thread procedure in the queue.
- PoolingWait : Wait for full emptying of the queue (with last user procedure executed).

By creating several instances each associated with a thread, we can obtain a kind of thread pooling feature.
The 'ThreadPooling' Type manages a pending thread queue by instance (so, by thread).
It is up to the user to choose an existing instance or to create a new instance with which to run his thread procedure sequence.

On each 'ThreadPooling' Type instance, the submitted user thread procedures are immediately entered in a queue specific to the instance.
These buffered user thread procedures are sequentially as soon as possible executed in the thread dedicated to the instance.

        • Description:
Each user procedure (to be executed in a thread) must be available under the following function signature:
Function userproc (Byval puserdata As Any Ptr) As String
in order to be compatible with the parameters of the 'PoolingSubmit()' method:
Declare Sub PoolingSubmit (Byval pThread As Function (Byval As Any Ptr) As String, Byval p As Any Ptr = 0)
and perform the instance ('t') submission in the queue by:
t.PoolingSubmit(@userproc [, puserdata])

The other method is called on the instance ('t'):
t.PoolingWait() or t.PoolingWait(returndata())

The different methods must be called respecting the order of the following sequence:
PoolingSubmit, [user code,] [PoolingSubmit, [user code,] [PoolingSubmit, [user code, ...]] PoolingWait, [user code,] ...

After any 'PoolingSubmit'...'PoolingWait' sequence, a new user thread procedure sequence can be submitted by calling another 'PoolingSubmit'...'PoolingWait' sequence again on the same instance.
On the other hand, 'PoolingSubmit'...'PoolingWait' sequences can also be chained on different instances already initialized.
If using several instances (so several threads), the ordered sequences on each instance can be interlaced between instances because calling methods on different instances.

The 'PoolingWait(returndata())' method fills in a String array with the user thread function returns (a string variable return allows to also pass a numeric value).
These user data returns from the user functions is accessed through the argument of 'PoolingWait(returndata())' method. It is always safe (because in this case, the user thread functions has been always fully executed).
If the user doesn't want to use the return values of his thread functions (to be used like for subroutines):
- He ends his user thread functions with Return "" for example.
- He calls the 'PoolingWait()' method without parameter.
If the user want to use an existing thread subroutine, he can define a wrapper function (with an "any pointer" as parameter, calling the thread subroutine, and returning a string), and pass this function to 'PoolingSubmit()'.

Warning: The information supplied to the user thread procedure via the passed pointer (by 'PoolingSubmit') should not be changed between 'PoolingSubmit' and 'PoolingWait' due to the time uncertainty on the real call of the user thread procedure in this interval.

        • Under the hood:
In fact, each instance is associated with an internal thread that runs continuously in a loop as soon as the instance is constructed. This internal thread runs the private subroutine (static) member.
It is this private subroutine (static) member that will call the user procedures of the sequence to be executed, like classic function calls. The value returned by each user function is stored in an internal string array to be finally returned to the user through the argument of 'PoolingWait(returndata())'.

So, for each new 'ThreadPooling' instance, an internal thread is started by the constructor, then each user thread procedure is started on each dequeuing of the registered submissions.
As each initialized instance is associated with a running internal thread, using local scopes or dynamic instances allow to stop internal threads that are no longer used.

In the 'ThreadPooling' Type, an additional property 'PoolingState' is available to returns (in a Ubyte) the current internal state of the process.
This property allows to sample at any time the state of the internal thread.
This property can also be used during the debugging phase (allowing in addition to identify the case of blocking in the user thread procedure running).

PoolingState flags:
0 -> User thread procedures sequence execution completed (after 'PoolingWait' acknowledge or new instance creation)
1 -> Beginning of user thread procedure sequence submitted but no still executing (after first 'PoolingSubmit')
2 -> User thread procedure running
4 -> User thread procedure sequence execution pending (for 'PoolingWait' acknowledge or new user thread procedure submission)
8 -> User thread procedure submission queue not empty
(possible Ubyte values : 0, 1, 2, 4, 9, 10)

An overload method 'PoolingWait(values() As String)' is added.
'PoolingWait(values()' As String) fills out a user-supplied dynamic array with the return value sequence from the latest user thread functions (then internally clear these same supplied return data).
The other overload method 'PoolingWait()' (without passed parameter) also clears the internal return values.

'ThreadPooling' Type allows to manage kind of "FIFOs" (First In First Out) via dynamic arrays:
- Arrays are filled in as user submissions (from the main thread).
- Arrays are automatically emptied on the fly by the secondary thread which executes their requests as and when.
- So, the inputs and outputs of the "FIFOs" are therefore asynchronous with an optimized throughput on each side.

With 'ThreadPooling' the execution time of a 'PoolingSubmit' method in the main thread, corresponds only to the time spent to register the user procedure submission.

It is necessary to be able to do (for the 'PoolingSubmit', 'PoolingWait' and 'Destructeur' methods, all in competition with '_Thread' subroutine) atomic mutex unlockings, which is not possible with simple mutexlocks / mutexunlocks.
This therefore requires the use of conditional variables (condwait / condsignal).

The constructor is responsible for creating the 2 conditional variables and the associated mutex, while the destructor stops the thread then destroys the 2 conditional variables and the associated mutex.

        • Example:
Chronology of the user code:
- A single 'ThreadPooling' instance is created in order to use a single thread.
- A first sequence (a) of 3 'PoolingSubmit' is requested for the first three user thread functions, ended by a 'PoolingWait' without parameter.
- A second sequence (b) of 3 'PoolingSubmit' is requested for the last three user thread functions, ended by a 'PoolingWait' with a dynamic string array as argument (so, only the returns from the last three user thread functions will fill out in the dynamic string array).

Full code with the 'ThreadPooling' Type:
#include Once "crt/string.bi"



Type ThreadPoolingData

    Dim As Function(ByVal p As Any Ptr) As String _pThread0

    Dim As Any Ptr _p0

    Dim As Function(ByVal p As Any Ptr) As String _pThread(Any)

    Dim As Any Ptr _p(Any)

    Dim As Any Ptr _mutex

    Dim As Any Ptr _cond1

    Dim As Any Ptr _cond2

    Dim As Any Ptr _pt

    Dim As Byte _end

    Dim As String _returnF(Any)

    Dim As UByte _state

End Type



Type ThreadPooling

    Public:

        Declare Constructor()

        Declare Sub PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub PoolingWait()

        Declare Sub PoolingWait(values() As String)



        Declare Property PoolingState() As UByte



        Declare Destructor()

    Private:

        Dim As ThreadPoolingData Ptr _pdata

        Declare Static Sub _Thread(ByVal p As Any Ptr)

        Declare Constructor(ByRef t As ThreadPooling)

        Declare Operator Let(ByRef t As ThreadPooling)

End Type



Constructor ThreadPooling()

    This._pdata = New ThreadPoolingData

    With *This._pdata

        ReDim ._pThread(0)

        ReDim ._p(0)

        ReDim ._returnF(0)

        ._mutex = MutexCreate()

        ._cond1 = CondCreate()

        ._cond2 = CondCreate()

        ._pt= ThreadCreate(@ThreadPooling._Thread, This._pdata)

    End With

End Constructor



Sub ThreadPooling.PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    With *This._pdata

        MutexLock(._mutex)

        ReDim Preserve ._pThread(UBound(._pThread) + 1)

        ._pThread(UBound(._pThread)) = pThread

        ReDim Preserve ._p(UBound(._p) + 1)

        ._p(UBound(._p)) = p

        CondSignal(._cond2)

        ._state = 1

        MutexUnlock(._mutex)

    End With

End Sub



Sub ThreadPooling.PoolingWait()

    With *This._pdata

        MutexLock(._mutex)

        While (._state And 11) > 0

            CondWait(._Cond1, ._mutex)

        Wend

        ReDim ._returnF(0)

        ._state = 0

        MutexUnlock(._mutex)

    End With

End Sub



Sub ThreadPooling.PoolingWait(values() As String)

    With *This._pdata

        MutexLock(._mutex)

        While (._state And 11) > 0

            CondWait(._Cond1, ._mutex)

        Wend

        If UBound(._returnF) > 0 Then

            ReDim values(1 To UBound(._returnF))

            For I As Integer = 1 To UBound(._returnF)

                values(I) = ._returnF(I)

            Next I

            ReDim ._returnF(0)

        Else

            Erase values

        End If

        ._state = 0

        MutexUnlock(._mutex)

    End With

End Sub



Property ThreadPooling.PoolingState() As UByte

    With *This._pdata

        If UBound(._p) > 0 Then

            Return 8 + ._state

        Else

            Return ._state

        End If

    End With

End Property



Sub ThreadPooling._Thread(ByVal p As Any Ptr)

    Dim As ThreadPoolingData Ptr pdata = p

    With *pdata

        Do

            MutexLock(._mutex)

            If UBound(._pThread) = 0 Then

                ._state = 4

                CondSignal(._cond1)

                While UBound(._pThread) = 0

                    If ._end = 1 Then Exit Sub

                    CondWait(._cond2, ._mutex)

                Wend

            End If

            ._pThread0 = ._pThread(1)

            ._p0 = ._p(1)

            If UBound(._pThread) > 1 Then

                memmove(@._pThread(1), @._pThread(2), (UBound(._pThread) - 1) * SizeOf(._pThread))

                memmove(@._p(1), @._p(2), (UBound(._p) - 1) * SizeOf(._p))

            End If

            ReDim Preserve ._pThread(UBound(._pThread) - 1)

            ReDim Preserve ._p(UBound(._p) - 1)

            MutexUnlock(._mutex)

            ReDim Preserve ._ReturnF(UBound(._returnF) + 1)

            ._state = 2

            ._returnF(UBound(._returnF)) = ._pThread0(._p0)

        Loop

    End With

End Sub



Destructor ThreadPooling()

    With *This._pdata

        MutexLock(._mutex)

        ._end = 1

        CondSignal(._cond2)

        MutexUnlock(._mutex)

        ..ThreadWait(._pt)

        MutexDestroy(._mutex)

        CondDestroy(._cond1)

        CondDestroy(._cond2)

    End With

    Delete This._pdata

End Destructor



'---------------------------------------------------



Sub Prnt (ByRef s As String, ByVal p As Any Ptr)

    Dim As String Ptr ps = p

    If ps > 0 Then Print *ps;

    For I As Integer = 1 To 10

        Print s;

        Sleep 100, 1

    Next I

End Sub



Function UserCode1 (ByVal p As Any Ptr) As String

    Prnt("1", p)

    Return "UserCode #1"

End Function



Function UserCode2 (ByVal p As Any Ptr) As String

    Prnt("2", p)

    Return "UserCode #2"

End Function



Function UserCode3 (ByVal p As Any Ptr) As String

    Prnt("3", p)

    Return "UserCode #3"

End Function



Function UserCode4 (ByVal p As Any Ptr) As String

    Prnt("4", p)

    Return "UserCode #4"

End Function



Function UserCode5 (ByVal p As Any Ptr) As String

    Prnt("5", p)

    Return "UserCode #5"

End Function



Function UserCode6 (ByVal p As Any Ptr) As String

    Prnt("6", p)

    Return "UserCode #6"

End Function



Dim As String sa = "  Sequence #a: "

Dim As String sb = "  Sequence #b: "

Dim As String s()



Dim As ThreadPooling t



t.PoolingSubmit(@UserCode1, @sa)

t.PoolingSubmit(@UserCode2)

t.PoolingSubmit(@UserCode3)

Print " Sequence #a of 3 user thread functions fully submitted "

t.PoolingWait()

Print

Print " Sequence #a completed"

Print



t.PoolingSubmit(@UserCode4, @sb)

t.PoolingSubmit(@UserCode5)

t.PoolingSubmit(@UserCode6)

Print " Sequence #b of 3 user thread functions fully submitted "

t.PoolingWait(s())

Print

Print " Sequence #b completed"

Print



Print " List of returned values from sequence #b only"

For I As Integer = LBound(s) To UBound(s)

    Print "  " & I & ": " & s(I)

Next I

Print



Sleep

Output example
 Sequence #a of 3 user thread functions fully submitted
  Sequence #a: 111111111122222222223333333333
 Sequence #a completed

 Sequence #b of 3 user thread functions fully submitted
  Sequence #b: 444444444455555555556666666666
 Sequence #b completed

 List of returned values from sequence #b only
  1: UserCode #4
  2: UserCode #5
  3: UserCode #6
								
Note: If the first user thread procedure of each sequence starts very quickly, the acknowledgement message of each sequence of 3 submissions may appear inserted after the beginning of the text printed by the first user procedure of the sequence.
That is not the case here.

    • ThreadDispatching Type, over-structure of ThreadPooling Type, dispatching user thread procedures over a given max number of secondary threads:
        • Principle:
The maximum number of secondary threads that can be used is fixed when constructing the 'ThreadDispatching' instance (1 secondary thread by default), and also the minimum number of initialized secondary threads (0 secondary thread by default).
'ThreadDispatching' manages an internal dynamic array of pointers to 'ThreadPooling' instances.

If a secondary thread is available (already existing instance of 'ThreadPooling' pending), it is used to submit the user thread procedure.
Otherwise, a new secondary thread is created (new instance of 'ThreadPooling' created) by respecting the number of secondary threads allowed.
As long as all potential secondary threads are already in use, each new user thread procedure is distributed evenly over them.

        • Description:
Methods:
- Constructor : Construct a 'ThreadDispatching' instance and set the maximum number of usable secondary threads (1 by default) and set the minimum number of initialized secondary thread (0 by default).
- DispatchingSubmit : Enter a user thread procedure in the queue of the "best" secondary thread among the usable ones.
- DispatchingWait : Wait for the complete emptying of the queues of all secondary threads used (with all last user procedures executed).
- DispatchingThread : Return the number of internal threads really started.
- Destructor : Stop and complete the secondary threads used.

In the 'ThreadDispatching' Type, an additional sub 'DispatchingState(state() As Ubyte)' is available to returns (in a Ubyte array) the current state of each internal thread started.
This sub allows to sample at any time the state of the internal threads started.
This sub can also be used during the debugging phase (allowing in addition to identify the case of blocking in the user thread procedure running).

DispatchingState flags (a Ubyte for each internal thread started):
0 -> User thread procedures sequence execution completed (after 'DispatchingWait' acknowledge or new instance creation)
1 -> Beginning of user thread procedure sequence submitted but no still executing (after first 'DispatchingSubmit')
2 -> User thread procedure running
4 -> User thread procedure sequence execution pending (for 'DispatchingWait' acknowledge or new user thread procedure submission)
8 -> User thread procedure submission queue not empty
(possible Ubyte values : 0, 1, 2, 4, 9, 10)

The 'DispatchingWait(returndata())' method fills in a String array with the user thread function returns (a string variable return allows to also pass a numeric value). In the array, the user thread function returns are grouped by internal threads really used, in the order they were started.
These user data returns from the user functions is accessed through the argument of 'DispatchingWait(returndata())' method. It is always safe (because in this case, the user thread functions has been always fully executed).
If the user doesn't want to use the return values of his thread functions (to be used like for subroutines):
- He ends his user thread functions with Return "" for example.
- He calls the 'DispatchingWait()' method without parameter.
If the user want to use an existing thread subroutine, he can define a wrapper function (with an "any pointer" as parameter, calling the thread subroutine, and returning a string), and pass this function to 'DispatchingSubmit()'.

        • Example:
Example of use of 'ThreadDispatching' (whatever the allowed number of secondary threads, the submission sequence syntax is always the same):
#include Once "crt/string.bi"



Type ThreadPoolingData

    Dim As Function(ByVal p As Any Ptr) As String _pThread0

    Dim As Any Ptr _p0

    Dim As Function(ByVal p As Any Ptr) As String _pThread(Any)

    Dim As Any Ptr _p(Any)

    Dim As Any Ptr _mutex

    Dim As Any Ptr _cond1

    Dim As Any Ptr _cond2

    Dim As Any Ptr _pt

    Dim As Byte _end

    Dim As String _returnF(Any)

    Dim As UByte _state

End Type



Type ThreadPooling

    Public:

        Declare Constructor()

        Declare Sub PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub PoolingWait()

        Declare Sub PoolingWait(values() As String)



        Declare Property PoolingState() As UByte



        Declare Destructor()

    Private:

        Dim As ThreadPoolingData Ptr _pdata

        Declare Static Sub _Thread(ByVal p As Any Ptr)

        Declare Constructor(ByRef t As ThreadPooling)

        Declare Operator Let(ByRef t As ThreadPooling)

End Type



Constructor ThreadPooling()

    This._pdata = New ThreadPoolingData

    With *This._pdata

        ReDim ._pThread(0)

        ReDim ._p(0)

        ReDim ._returnF(0)

        ._mutex = MutexCreate()

        ._cond1 = CondCreate()

        ._cond2 = CondCreate()

        ._pt= ThreadCreate(@ThreadPooling._Thread, This._pdata)

    End With

End Constructor



Sub ThreadPooling.PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    With *This._pdata

        MutexLock(._mutex)

        ReDim Preserve ._pThread(UBound(._pThread) + 1)

        ._pThread(UBound(._pThread)) = pThread

        ReDim Preserve ._p(UBound(._p) + 1)

        ._p(UBound(._p)) = p

        CondSignal(._cond2)

        ._state = 1

        MutexUnlock(._mutex)

    End With

End Sub



Sub ThreadPooling.PoolingWait()

    With *This._pdata

        MutexLock(._mutex)

        While (._state And 11) > 0

            CondWait(._Cond1, ._mutex)

        Wend

        ReDim ._returnF(0)

        ._state = 0

        MutexUnlock(._mutex)

    End With

End Sub



Sub ThreadPooling.PoolingWait(values() As String)

    With *This._pdata

        MutexLock(._mutex)

        While (._state And 11) > 0

            CondWait(._Cond1, ._mutex)

        Wend

        If UBound(._returnF) > 0 Then

            ReDim values(1 To UBound(._returnF))

            For I As Integer = 1 To UBound(._returnF)

                values(I) = ._returnF(I)

            Next I

            ReDim ._returnF(0)

        Else

            Erase values

        End If

        ._state = 0

        MutexUnlock(._mutex)

    End With

End Sub



Property ThreadPooling.PoolingState() As UByte

    With *This._pdata

        If UBound(._p) > 0 Then

            Return 8 + ._state

        Else

            Return ._state

        End If

    End With

End Property



Sub ThreadPooling._Thread(ByVal p As Any Ptr)

    Dim As ThreadPoolingData Ptr pdata = p

    With *pdata

        Do

            MutexLock(._mutex)

            If UBound(._pThread) = 0 Then

                ._state = 4

                CondSignal(._cond1)

                While UBound(._pThread) = 0

                    If ._end = 1 Then Exit Sub

                    CondWait(._cond2, ._mutex)

                Wend

            End If

            ._pThread0 = ._pThread(1)

            ._p0 = ._p(1)

            If UBound(._pThread) > 1 Then

                memmove(@._pThread(1), @._pThread(2), (UBound(._pThread) - 1) * SizeOf(._pThread))

                memmove(@._p(1), @._p(2), (UBound(._p) - 1) * SizeOf(._p))

            End If

            ReDim Preserve ._pThread(UBound(._pThread) - 1)

            ReDim Preserve ._p(UBound(._p) - 1)

            MutexUnlock(._mutex)

            ReDim Preserve ._ReturnF(UBound(._returnF) + 1)

            ._state = 2

            ._returnF(UBound(._returnF)) = ._pThread0(._p0)

        Loop

    End With

End Sub



Destructor ThreadPooling()

    With *This._pdata

        MutexLock(._mutex)

        ._end = 1

        CondSignal(._cond2)

        MutexUnlock(._mutex)

        ..ThreadWait(._pt)

        MutexDestroy(._mutex)

        CondDestroy(._cond1)

        CondDestroy(._cond2)

    End With

    Delete This._pdata

End Destructor



'---------------------------------------------------



Type ThreadDispatching

    Public:

        Declare Constructor(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)

        Declare Sub DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub DispatchingWait()

        Declare Sub DispatchingWait(values() As String)



        Declare Property DispatchingThread() As Integer

        Declare Sub DispatchingState(state() As UByte)



        Declare Destructor()

    Private:

        Dim As Integer _nbmst

        Dim As Integer _dstnb

        Dim As ThreadPooling Ptr _tp(Any)

        Declare Constructor(ByRef t As ThreadDispatching)

        Declare Operator Let(ByRef t As ThreadDispatching)

End Type



Constructor ThreadDispatching(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)

    This._nbmst = nbMaxSecondaryThread

    If nbMinSecondaryThread > nbMaxSecondaryThread Then

        nbMinSecondaryThread = nbMaxSecondaryThread

    End If

    If nbMinSecondaryThread > 0 Then

        ReDim This._tp(nbMinSecondaryThread - 1)

        For I As Integer = 0 To nbMinSecondaryThread - 1

            This._tp(I) = New ThreadPooling

        Next I

    End If

End Constructor



Sub ThreadDispatching.DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    For I As Integer = 0 To UBound(This._tp)

        If (This._tp(I)->PoolingState And 11) = 0 Then

            This._tp(I)->PoolingSubmit(pThread, p)

            Exit Sub

        End If

    Next I

    If UBound(This._tp) < This._nbmst - 1 Then

        ReDim Preserve This._tp(UBound(This._tp) + 1)

        This._tp(UBound(This._tp)) = New ThreadPooling

        This._tp(UBound(This._tp))->PoolingSubmit(pThread, p)

    ElseIf UBound(This._tp) >= 0 Then

        This._tp(This._dstnb)->PoolingSubmit(pThread, p)

        This._dstnb = (This._dstnb + 1) Mod This._nbmst

    End If

End Sub



Sub ThreadDispatching.DispatchingWait()

    For I As Integer = 0 To UBound(This._tp)

        This._tp(I)->PoolingWait()

    Next I

End Sub



Sub ThreadDispatching.DispatchingWait(values() As String)

    Dim As String s()

    For I As Integer = 0 To UBound(This._tp)

        This._tp(I)->PoolingWait(s())

        If UBound(s) >= 1 Then

            If UBound(values) = -1 Then

                ReDim Preserve values(1 To UBound(values) + UBound(s) + 1)

            Else

                ReDim Preserve values(1 To UBound(values) + UBound(s))

            End If

            For I As Integer = 1 To UBound(s)

                values(UBound(values) - UBound(s) + I) = s(I)

            Next I

        End If

    Next I

End Sub



Property ThreadDispatching.DispatchingThread() As Integer

    Return UBound(This._tp) + 1

End Property



Sub ThreadDispatching.DispatchingState(state() As UByte)

    If UBound(This._tp) >= 0 Then

        ReDim state(1 To UBound(This._tp) + 1)

        For I As Integer = 0 To UBound(This._tp)

            state(I + 1) = This._tp(I)->PoolingState

        Next I

    End If

End Sub



Destructor ThreadDispatching()

    For I As Integer = 0 To UBound(This._tp)

        Delete This._tp(I)

    Next I

End Destructor



'---------------------------------------------------



Sub Prnt (ByRef s As String, ByVal p As Any Ptr)

    Dim As String Ptr ps = p

    If ps > 0 Then Print *ps;

    For I As Integer = 1 To 10

        Print s;

        Sleep 100, 1

    Next I

End Sub



Function UserCode1 (ByVal p As Any Ptr) As String

    Prnt("1", p)

    Return "UserCode #1"

End Function



Function UserCode2 (ByVal p As Any Ptr) As String

    Prnt("2", p)

    Return "UserCode #2"

End Function



Function UserCode3 (ByVal p As Any Ptr) As String

    Prnt("3", p)

    Return "UserCode #3"

End Function



Function UserCode4 (ByVal p As Any Ptr) As String

    Prnt("4", p)

    Return "UserCode #4"

End Function



Function UserCode5 (ByVal p As Any Ptr) As String

    Prnt("5", p)

    Return "UserCode #5"

End Function



Function UserCode6 (ByVal p As Any Ptr) As String

    Prnt("6", p)

    Return "UserCode #6"

End Function



Sub SubmitSequence(ByRef t As ThreadDispatching, ByVal ps As String Ptr)

    t.DispatchingSubmit(@UserCode1, ps)

    t.DispatchingSubmit(@UserCode2)

    t.DispatchingSubmit(@UserCode3)

    t.DispatchingSubmit(@UserCode4)

    t.DispatchingSubmit(@UserCode5)

    t.DispatchingSubmit(@UserCode6)

End Sub  



Dim As String sa = "  Sequence #a: "

Dim As String sb = "  Sequence #b: "

Dim As String sc = "  Sequence #c: "

Dim As String sd = "  Sequence #d: "

Dim As String se = "  Sequence #e: "

Dim As String sf = "  Sequence #f: "

Dim As String s()



Dim As ThreadDispatching t1, t2 = 2, t3 = 3, t4 = 4, t5 = 5, t6 = 6



Print " Sequence #a of 6 user thread functions dispatched over 1 secondary thread:"

SubmitSequence(t1, @sa)

t1.DispatchingWait()

Print

Print



Print " Sequence #b of 6 user thread functions dispatched over 2 secondary threads:"

SubmitSequence(t2, @sb)

t2.DispatchingWait()

Print

Print



Print " Sequence #c of 6 user thread functions dispatched over 3 secondary threads:"

SubmitSequence(t3, @sc)

t3.DispatchingWait()

Print

Print



Print " Sequence #d of 6 user thread functions dispatched over 4 secondary threads:"

SubmitSequence(t4, @sd)

t4.DispatchingWait()

Print

Print



Print " Sequence #e of 6 user thread functions dispatched over 5 secondary threads:"

SubmitSequence(t5, @se)

t5.DispatchingWait()

Print

Print



Print " Sequence #f of 6 user thread functions dispatched over 6 secondary threads:"

SubmitSequence(t6, @sf)

t6.DispatchingWait(s())

Print



Print "  List of returned values from sequence #f:"

For I As Integer = LBound(s) To UBound(s)

    Print "   " & I & ": " & s(I)

Next I



Sleep

Output example:
 Sequence #a of 6 user thread functions dispatched over 1 secondary thread:
  Sequence #a: 111111111122222222223333333333444444444455555555556666666666

 Sequence #b of 6 user thread functions dispatched over 2 secondary threads:
  Sequence #b: 122112121212122112213434344343344343344356566565565656565665

 Sequence #c of 6 user thread functions dispatched over 3 secondary threads:
  Sequence #c: 123123312321213132321231213321465654546465546546456654654564

 Sequence #d of 6 user thread functions dispatched over 4 secondary threads:
  Sequence #d: 134243211234432114322341413241233124413256655656566556655656

 Sequence #e of 6 user thread functions dispatched over 5 secondary threads:
  Sequence #e: 134255243141235325415143215234342511524343521251346666666666

 Sequence #f of 6 user thread functions dispatched over 6 secondary threads:
  Sequence #f: 534126216354456132241365563142421365316524245613361245365421
  List of returned values from sequence #f:
   1: UserCode #1
   2: UserCode #2
   3: UserCode #3
   4: UserCode #4
   5: UserCode #5
   6: UserCode #6
								

    • Execution time gain checking with ThreadInitThenMultiStart, ThreadPooling, and ThreadDispatching Types:
        • Execution time gain checking with different multi-threading configurations:
A user task is defined:
- Display 64 characters (2*32) on the screen, each separated by an identical time achieved by a [For ... Next] loop (no Sleep keyword so as not to free up CPU resources).
- For 'ThreadInitThenMultiStart' and 'ThreadPooling': Depending on the number of threads chosen 1/2/4/8/16/32, this same user task is split in 1/2/4/8/16/32 sub-tasks, each being executed on a thread.
- For 'ThreadDispatching': 32 sub-tasks are always used and the distribution of these sub-tasks over the available threads (max = 1/2/4/8/16/32) is automatic.

Full code with the 'ThreadInitThenMultiStart', 'ThreadPooling', and 'ThreadDispatching' Types:
Type ThreadInitThenMultiStartData

    Dim As Function(ByVal p As Any Ptr) As String _pThread

    Dim As Any Ptr _p

    Dim As Any Ptr _mutex1

    Dim As Any Ptr _mutex2

    Dim As Any Ptr _mutex3

    Dim As Any Ptr _pt

    Dim As Byte _end

    Dim As String _returnF

    Dim As UByte _state

End Type



Type ThreadInitThenMultiStart

    Public:

        Declare Constructor()

        Declare Sub ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub ThreadStart()

        Declare Sub ThreadStart(ByVal p As Any Ptr)

        Declare Function ThreadWait() As String



        Declare Property ThreadState() As UByte



        Declare Destructor()

    Private:

        Dim As ThreadInitThenMultiStartData Ptr _pdata

        Declare Static Sub _Thread(ByVal p As Any Ptr)

        Declare Constructor(ByRef t As ThreadInitThenMultiStart)

        Declare Operator Let(ByRef t As ThreadInitThenMultiStart)

End Type



Constructor ThreadInitThenMultiStart()

    This._pdata = New ThreadInitThenMultiStartData

    With *This._pdata

        ._mutex1 = MutexCreate()

        MutexLock(._mutex1)

        ._mutex2 = MutexCreate()

        MutexLock(._mutex2)

        ._mutex3 = MutexCreate()

        MutexLock(._mutex3)

    End With

End Constructor



Sub ThreadInitThenMultiStart.ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    With *This._pdata

        ._pThread = pThread

        ._p = p

        If ._pt = 0 Then

            ._pt= ThreadCreate(@ThreadInitThenMultiStart._Thread, This._pdata)

            MutexUnlock(._mutex3)

            ._state = 1

        End If

    End With

End Sub



Sub ThreadInitThenMultiStart.ThreadStart()

    With *This._pdata

        MutexLock(._mutex3)

        MutexUnlock(._mutex1)

    End With

End Sub



Sub ThreadInitThenMultiStart.ThreadStart(ByVal p As Any Ptr)

    With *This._pdata

        MutexLock(._mutex3)

        ._p = p

        MutexUnlock(._mutex1)

    End With

End Sub



Function ThreadInitThenMultiStart.ThreadWait() As String

    With *This._pdata

        MutexLock(._mutex2)

        MutexUnlock(._mutex3)

        ._state = 1

        Return ._returnF

    End With

End Function



Property ThreadInitThenMultiStart.ThreadState() As UByte

    Return This._pdata->_state

End Property



Sub ThreadInitThenMultiStart._Thread(ByVal p As Any Ptr)

    Dim As ThreadInitThenMultiStartData Ptr pdata = p

    With *pdata

        Do

            MutexLock(._mutex1)

            If ._end = 1 Then Exit Sub

            ._state = 2

            ._returnF = ._pThread(._p)

            ._state = 4

            MutexUnlock(._mutex2)

        Loop

    End With

End Sub



Destructor ThreadInitThenMultiStart()

    With *This._pdata

        If ._pt > 0 Then

            ._end = 1

            MutexUnlock(._mutex1)

            ..ThreadWait(._pt)

        End If

        MutexDestroy(._mutex1)

        MutexDestroy(._mutex2)

        MutexDestroy(._mutex3)

    End With

    Delete This._pdata

End Destructor



'---------------------------------------------------



#include Once "crt/string.bi"



Type ThreadPoolingData

    Dim As Function(ByVal p As Any Ptr) As String _pThread0

    Dim As Any Ptr _p0

    Dim As Function(ByVal p As Any Ptr) As String _pThread(Any)

    Dim As Any Ptr _p(Any)

    Dim As Any Ptr _mutex

    Dim As Any Ptr _cond1

    Dim As Any Ptr _cond2

    Dim As Any Ptr _pt

    Dim As Byte _end

    Dim As String _returnF(Any)

    Dim As UByte _state

End Type



Type ThreadPooling

    Public:

        Declare Constructor()

        Declare Sub PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub PoolingWait()

        Declare Sub PoolingWait(values() As String)



        Declare Property PoolingState() As UByte



        Declare Destructor()

    Private:

        Dim As ThreadPoolingData Ptr _pdata

        Declare Static Sub _Thread(ByVal p As Any Ptr)

        Declare Constructor(ByRef t As ThreadPooling)

        Declare Operator Let(ByRef t As ThreadPooling)

End Type



Constructor ThreadPooling()

    This._pdata = New ThreadPoolingData

    With *This._pdata

        ReDim ._pThread(0)

        ReDim ._p(0)

        ReDim ._returnF(0)

        ._mutex = MutexCreate()

        ._cond1 = CondCreate()

        ._cond2 = CondCreate()

        ._pt= ThreadCreate(@ThreadPooling._Thread, This._pdata)

    End With

End Constructor



Sub ThreadPooling.PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    With *This._pdata

        MutexLock(._mutex)

        ReDim Preserve ._pThread(UBound(._pThread) + 1)

        ._pThread(UBound(._pThread)) = pThread

        ReDim Preserve ._p(UBound(._p) + 1)

        ._p(UBound(._p)) = p

        CondSignal(._cond2)

        ._state = 1

        MutexUnlock(._mutex)

    End With

End Sub



Sub ThreadPooling.PoolingWait()

    With *This._pdata

        MutexLock(._mutex)

        While (._state And 11) > 0

            CondWait(._Cond1, ._mutex)

        Wend

        ReDim ._returnF(0)

        ._state = 0

        MutexUnlock(._mutex)

    End With

End Sub



Sub ThreadPooling.PoolingWait(values() As String)

    With *This._pdata

        MutexLock(._mutex)

        While (._state And 11) > 0

            CondWait(._Cond1, ._mutex)

        Wend

        If UBound(._returnF) > 0 Then

            ReDim values(1 To UBound(._returnF))

            For I As Integer = 1 To UBound(._returnF)

                values(I) = ._returnF(I)

            Next I

            ReDim ._returnF(0)

        Else

            Erase values

        End If

        ._state = 0

        MutexUnlock(._mutex)

    End With

End Sub



Property ThreadPooling.PoolingState() As UByte

    With *This._pdata

        If UBound(._p) > 0 Then

            Return 8 + ._state

        Else

            Return ._state

        End If

    End With

End Property



Sub ThreadPooling._Thread(ByVal p As Any Ptr)

    Dim As ThreadPoolingData Ptr pdata = p

    With *pdata

        Do

            MutexLock(._mutex)

            If UBound(._pThread) = 0 Then

                ._state = 4

                CondSignal(._cond1)

                While UBound(._pThread) = 0

                    If ._end = 1 Then Exit Sub

                    CondWait(._cond2, ._mutex)

                Wend

            End If

            ._pThread0 = ._pThread(1)

            ._p0 = ._p(1)

            If UBound(._pThread) > 1 Then

                memmove(@._pThread(1), @._pThread(2), (UBound(._pThread) - 1) * SizeOf(._pThread))

                memmove(@._p(1), @._p(2), (UBound(._p) - 1) * SizeOf(._p))

            End If

            ReDim Preserve ._pThread(UBound(._pThread) - 1)

            ReDim Preserve ._p(UBound(._p) - 1)

            MutexUnlock(._mutex)

            ReDim Preserve ._ReturnF(UBound(._returnF) + 1)

            ._state = 2

            ._returnF(UBound(._returnF)) = ._pThread0(._p0)

        Loop

    End With

End Sub



Destructor ThreadPooling()

    With *This._pdata

        MutexLock(._mutex)

        ._end = 1

        CondSignal(._cond2)

        MutexUnlock(._mutex)

        ..ThreadWait(._pt)

        MutexDestroy(._mutex)

        CondDestroy(._cond1)

        CondDestroy(._cond2)

    End With

    Delete This._pdata

End Destructor



'---------------------------------------------------



Type ThreadDispatching

    Public:

        Declare Constructor(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)

        Declare Sub DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub DispatchingWait()

        Declare Sub DispatchingWait(values() As String)



        Declare Property DispatchingThread() As Integer

        Declare Sub DispatchingState(state() As UByte)



        Declare Destructor()

    Private:

        Dim As Integer _nbmst

        Dim As Integer _dstnb

        Dim As ThreadPooling Ptr _tp(Any)

        Declare Constructor(ByRef t As ThreadDispatching)

        Declare Operator Let(ByRef t As ThreadDispatching)

End Type



Constructor ThreadDispatching(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)

    This._nbmst = nbMaxSecondaryThread

    If nbMinSecondaryThread > nbMaxSecondaryThread Then

        nbMinSecondaryThread = nbMaxSecondaryThread

    End If

    If nbMinSecondaryThread > 0 Then

        ReDim This._tp(nbMinSecondaryThread - 1)

        For I As Integer = 0 To nbMinSecondaryThread - 1

            This._tp(I) = New ThreadPooling

        Next I

    End If

End Constructor



Sub ThreadDispatching.DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    For I As Integer = 0 To UBound(This._tp)

        If (This._tp(I)->PoolingState And 11) = 0 Then

            This._tp(I)->PoolingSubmit(pThread, p)

            Exit Sub

        End If

    Next I

    If UBound(This._tp) < This._nbmst - 1 Then

        ReDim Preserve This._tp(UBound(This._tp) + 1)

        This._tp(UBound(This._tp)) = New ThreadPooling

        This._tp(UBound(This._tp))->PoolingSubmit(pThread, p)

    ElseIf UBound(This._tp) >= 0 Then

        This._tp(This._dstnb)->PoolingSubmit(pThread, p)

        This._dstnb = (This._dstnb + 1) Mod This._nbmst

    End If

End Sub



Sub ThreadDispatching.DispatchingWait()

    For I As Integer = 0 To UBound(This._tp)

        This._tp(I)->PoolingWait()

    Next I

End Sub



Sub ThreadDispatching.DispatchingWait(values() As String)

    Dim As String s()

    For I As Integer = 0 To UBound(This._tp)

        This._tp(I)->PoolingWait(s())

        If UBound(s) >= 1 Then

            If UBound(values) = -1 Then

                ReDim Preserve values(1 To UBound(values) + UBound(s) + 1)

            Else

                ReDim Preserve values(1 To UBound(values) + UBound(s))

            End If

            For I As Integer = 1 To UBound(s)

                values(UBound(values) - UBound(s) + I) = s(I)

            Next I

        End If

    Next I

End Sub



Property ThreadDispatching.DispatchingThread() As Integer

    Return UBound(This._tp) + 1

End Property



Sub ThreadDispatching.DispatchingState(state() As UByte)

    If UBound(This._tp) >= 0 Then

        ReDim state(1 To UBound(This._tp) + 1)

        For I As Integer = 0 To UBound(This._tp)

            state(I + 1) = This._tp(I)->PoolingState

        Next I

    End If

End Sub



Destructor ThreadDispatching()

    For I As Integer = 0 To UBound(This._tp)

        Delete This._tp(I)

    Next I

End Destructor



'---------------------------------------------------



Dim Shared As Double array(1 To 800000)  '' only used by the [For...Next] waiting loop in UserCode()



Function UserCode (ByVal p As Any Ptr) As String

    Dim As String Ptr ps = p

    For I As Integer = 1 To 2

        Print *ps;

        For J As Integer = 1 To 800000

            array(J) = Tan(J) * Atn(J) * Exp(J) * Log(J)  '' [For...Next] waiting loop not freeing any CPU resource

        Next J

    Next I

    Return ""

End Function



Dim As String s(0 To 31)

For I As Integer = 0 To 15

    s(I) = Str(Hex(I))

Next I

For I As Integer = 16 To 31

    s(I) = Chr(55 + I)

Next I



'---------------------------------------------------



#macro ThreadInitThenMultiStartSequence(nbThread)

Scope

    ReDim As ThreadInitThenMultiStart ts(nbThread - 1)

    Print "   ";

    Dim As Double t = Timer

    For I As Integer = 0 To 32 - nbThread Step nbThread

        For J As Integer = 0 To nbThread - 1

            ts(J).ThreadInit(@UserCode, @s(I + J))

            ts(J).ThreadStart()

        Next J

        For J As Integer = 0 To nbThread - 1

            ts(J).ThreadWait()

        Next J

    Next I

    t = Timer - t

    Print Using " : ####.## s"; t

End Scope

#endmacro



#macro ThreadPoolingSequence(nbThread)

Scope

    ReDim As ThreadPooling tp(nbThread - 1)

    Print "   ";

    Dim As Double t = Timer

    For I As Integer = 0 To 32 - nbThread Step nbThread

        For J As Integer = 0 To nbThread - 1

            tp(J).PoolingSubmit(@UserCode, @s(I + J))

        Next J

    Next I

    For I As Integer = 0 To nbThread - 1

        tp(I).PoolingWait()

    Next I

    t = Timer - t

    Print Using " : ####.## s"; t

End Scope

#endmacro



#macro ThreadDispatchingSequence(nbThreadmax)

Scope

    Dim As ThreadDispatching td##nbThreadmax = nbThreadmax

    Print "   ";

    Dim As Double t = Timer

    For I As Integer = 0 To 31

        td##nbThreadmax.DispatchingSubmit(@UserCode, @s(I))

    Next I

    td##nbThreadmax.DispatchingWait()

    t = Timer - t

    Print Using " : ####.## s"; t

End Scope

#endmacro

   

'---------------------------------------------------



Print "'ThreadInitThenMultiStart' with 1 secondary thread:"

ThreadInitThenMultiStartSequence(1)



Print "'ThreadPooling' with 1 secondary thread:"

ThreadPoolingSequence(1)



Print "'ThreadDispatching' with 1 secondary thread max:"

ThreadDispatchingSequence(1)

Print



'---------------------------------------------------



Print "'ThreadInitThenMultiStart' with 2 secondary threads:"

ThreadInitThenMultiStartSequence(2)



Print "'ThreadPooling' with 2 secondary threads:"

ThreadPoolingSequence(2)



Print "'ThreadDispatching' with 2 secondary threads max:"

ThreadDispatchingSequence(2)

Print



'---------------------------------------------------



Print "'ThreadInitThenMultiStart' with 4 secondary threads:"

ThreadInitThenMultiStartSequence(4)



Print "'ThreadPooling' with 4 secondary threads:"

ThreadPoolingSequence(4)



Print "'ThreadDispatching' with 4 secondary threads max:"

ThreadDispatchingSequence(4)

Print



'---------------------------------------------------



Print "'ThreadInitThenMultiStart' with 8 secondary threads:"

ThreadInitThenMultiStartSequence(8)



Print "'ThreadPooling' with 8 secondary threads:"

ThreadPoolingSequence(8)



Print "'ThreadDispatching' with 8 secondary threads max:"

ThreadDispatchingSequence(8)

Print



'---------------------------------------------------



Print "'ThreadInitThenMultiStart' with 16 secondary threads:"

ThreadInitThenMultiStartSequence(16)



Print "'ThreadPooling' with 16 secondary threads:"

ThreadPoolingSequence(16)



Print "'ThreadDispatching' with 16 secondary threads max:"

ThreadDispatchingSequence(16)

Print



'---------------------------------------------------



Print "'ThreadInitThenMultiStart' with 32 secondary threads:"

ThreadInitThenMultiStartSequence(32)



Print "'ThreadPooling' with 32 secondary threads:"

ThreadPoolingSequence(32)



Print "'ThreadDispatching' with 32 secondary threads max:"

ThreadDispatchingSequence(32)

Print



Sleep

Output example:
'ThreadInitThenMultiStart' with 1 secondary thread:
   00112233445566778899AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUVV :    5.40 s
'ThreadPooling' with 1 secondary thread:
   00112233445566778899AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUVV :    5.39 s
'ThreadDispatching' with 1 secondary thread max:
   00112233445566778899AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUVV :    5.42 s

'ThreadInitThenMultiStart' with 2 secondary threads:
   01012323454567768998ABABCDCDEFEFGHGHIJJIKLKLMNNMOPOPQRRQSTSTUVVU :    2.88 s
'ThreadPooling' with 2 secondary threads:
   01012323455476769898BAABCDCDFEFEHGHGJIJILKLKNMNMPOPORQRQTSTSVUVU :    2.83 s
'ThreadDispatching' with 2 secondary threads max:
   01103232545476769898BABADCDCFEFHEGHJGJILILKNKNMPMPORORQTQTSVSVUU :    2.96 s

'ThreadInitThenMultiStart' with 4 secondary threads:
   012312304576645789ABA98BCEDFCEFDGIHJGIJHLKMNNLKMOQPRPOQRSTVUTSUV :    1.72 s
'ThreadPooling' with 4 secondary threads:
   012313204576457689AB89ABCDFECFDEGJHIGJHINKLMNKMLROPQROQPVSUTVSUT :    1.71 s
'ThreadDispatching' with 4 secondary threads max:
   012320316475674A5B89AB98EFDCEFDCIJHGIJHMGNLKMNLKQRPORQPOVTUSVTUS :    1.76 s

'ThreadInitThenMultiStart' with 8 secondary threads:
   01324567706415328B9ACDEFBE8D9CAFGHIJKNMLGNLMKHIJOQRPSVUTVOQRUTPS :    1.19 s
'ThreadPooling' with 8 secondary threads:
   01234567032415678BAEC9DF8BEA9CDFGJIHLMKNGJIHLMKNORQTPSUVORTPQSUV :    1.05 s
'ThreadDispatching' with 8 secondary threads max:
   0123456776415032FE9CABD8FE9ACB8DNMIHKJLGMNIHKGLJVUQPSTORVUQPSOTR :    1.09 s

'ThreadInitThenMultiStart' with 16 secondary threads:
   013A4567892BCDEF1A2B7903C8465DEFGHIJKNMLPOQRSTVULJGKNMIRHTSOPUQV :    1.14 s
'ThreadPooling' with 16 secondary threads:
   0124356789ABCDEF512A04D639E7B8CKJNGILHFQTPMOURSGJNQHLTKIVORPUMSV :    1.10 s
'ThreadDispatching' with 16 secondary threads max:
   0123456B897ACDEFFEDA798031C56B42TPOGJQNUKVMSILRHJQGTUOPKLMINSVHR :    1.11 s

'ThreadInitThenMultiStart' with 32 secondary threads:
   01243675AB89ECFDGHIJKLMNOPQ146RSTGVBA3IEFJTSNM5082CDHU7KLO9RQPVU :    1.06 s
'ThreadPooling' with 32 secondary threads:
   0I32456789ABCDEFHG1JKLMNOPRSQTVUN7260534FKBEGIHCD98A1OJLQTSRUPVM :    1.07 s
'ThreadDispatching' with 32 secondary threads max:
   012345A7896BCDFGE4C89D76B5A0321EGHIJKLMNOQRUVPSTFLKHMIJNOTSPVUQR :    1.07 s
Note: From a certain number of threads used, the gain in execution time becomes more or less constant (even slightly decreasing), which corresponds roughly to the number of threads the used CPU really has (8 in the case above).

'ThreadInitThenMultiStart' and 'ThreadPooling':
From fbc 1.10.0, and in order to have a single structure (for 'ThreadInitThenMultiStart' or 'ThreadPooling'), the additional Type of data ('ThreadInitThenMultiStartData' or 'ThreadPoolingData') can be nested as is in its main Type, just above the declaration of its pointer.

'ThreadDispatching' versus 'ThreadPooling':
- The 'ThreadDispatching' Type allows to best and automatically distribute user tasks over a given number of secondary threads.
- But if the user wants complete control of the distribution per secondary thread, he can instead use a 'ThreadPooling' array with the desired number of secondary threads as the size.

'ThreadInitThenMultiStart' / 'ThreadPooling' / 'ThreadDispatching', and CPU time with pending secondary threads (waiting for user tasks):
Once a secondary thread is created and initialized (by creating an instance of 'ThreadInitThenMultiStart'+'ThreadInit' or 'ThreadPooling' or 'ThreadDispatching)', it no longer consumes CPU time as long as it is pending (waiting for a user task):
- This is because the thread code of 'ThreadInitThenMultiStart._Thread()' is in the 'MutexLock(pThis->_mutex1)' state and it will only wake after a 'MutexUnlock(This._mutex1)' triggered by a user task submission from 'ThreadInitThenMultiStart.ThreadStart()'.
- This is because the thread code of 'ThreadPooling._Thread()' is in the 'CondWait(pThis->_cond2, pThis->_mutex)' state and it will only wake after a 'CondSignal(This._cond2)' triggered by a user task submission from 'ThreadPooling.PoolingSubmit()'.

So the only interest of the 2nd optional parameter of the 'ThreadDispatching' constructor which allows to set the minimum number of secondary threads (0 by default) is only to start these secondary threads at the earliest at the time of the instance construction, in order to have greater responsiveness at the time of the first user task submissions.

    • Time wasted when running a user task either by procedure calling method, by elementary threading method, or by various thread pooling methods:
Creating a new thread is a costly act in terms of resources, both from a processor (CPU) and memory point of view.
Also, if a program requires the execution of many tasks, the creation and deletion of a thread for each of them would strongly penalize the performance of the application.
It would therefore be interesting to be able to share the creation of threads so that a thread that has finished executing a task is available for the execution of a future task.

The objective of thread pooling (ThreadInitThenMultiStart, ThreadPooling, ThreadDispatching methods) is to pool threads in order to avoid the untimely creation or deletion of threads, and thus allow their reuse.

Test code to evaluate the different times wasted depending on the feature used:
Type ThreadInitThenMultiStart

    Public:

        Declare Constructor()

        Declare Sub ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub ThreadStart()

        Declare Sub ThreadStart(ByVal p As Any Ptr)

        Declare Function ThreadWait() As String



        Declare Property ThreadState() As UByte



        Declare Destructor()

    Private:

        Dim As Function(ByVal p As Any Ptr) As String _pThread

        Dim As Any Ptr _p

        Dim As Any Ptr _mutex1

        Dim As Any Ptr _mutex2

        Dim As Any Ptr _mutex3

        Dim As Any Ptr _pt

        Dim As Byte _end

        Dim As String _returnF

        Dim As UByte _state

        Declare Static Sub _Thread(ByVal p As Any Ptr)

End Type



Constructor ThreadInitThenMultiStart()

    This._mutex1 = MutexCreate()

    MutexLock(This._mutex1)

    This._mutex2 = MutexCreate()

    MutexLock(This._mutex2)

    This._mutex3 = MutexCreate()

    MutexLock(This._mutex3)

End Constructor



Sub ThreadInitThenMultiStart.ThreadInit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    This._pThread = pThread

    This._p = p

    If This._pt = 0 Then

        This._pt= ThreadCreate(@ThreadInitThenMultiStart._Thread, @This)

        MutexUnlock(This._mutex3)

        This._state = 1

    End If

End Sub



Sub ThreadInitThenMultiStart.ThreadStart()

    MutexLock(This._mutex3)

    MutexUnlock(This._mutex1)

End Sub



Sub ThreadInitThenMultiStart.ThreadStart(ByVal p As Any Ptr)

    MutexLock(This._mutex3)

    This._p = p

    MutexUnlock(This._mutex1)

End Sub



Function ThreadInitThenMultiStart.ThreadWait() As String

    MutexLock(This._mutex2)

    MutexUnlock(This._mutex3)

    This._state = 1

    Return This._returnF

End Function



Property ThreadInitThenMultiStart.ThreadState() As UByte

    Return This._state

End Property



Sub ThreadInitThenMultiStart._Thread(ByVal p As Any Ptr)

    Dim As ThreadInitThenMultiStart Ptr pThis = p

    Do

        MutexLock(pThis->_mutex1)

        If pThis->_end = 1 Then Exit Sub

        pThis->_state = 2

        pThis->_returnF = pThis->_pThread(pThis->_p)

        pThis->_state = 4

        MutexUnlock(pThis->_mutex2)

    Loop

End Sub



Destructor ThreadInitThenMultiStart()

    If This._pt > 0 Then

        This._end = 1

        MutexUnlock(This._mutex1)

        .ThreadWait(This._pt)

    End If

    MutexDestroy(This._mutex1)

    MutexDestroy(This._mutex2)

    MutexDestroy(This._mutex3)

End Destructor



'---------------------------------------------------



#include Once "crt/string.bi"

Type ThreadPooling

    Public:

        Declare Constructor()

        Declare Sub PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub PoolingWait()

        Declare Sub PoolingWait(values() As String)



        Declare Property PoolingState() As UByte



        Declare Destructor()

    Private:

        Dim As Function(ByVal p As Any Ptr) As String _pThread0

        Dim As Any Ptr _p0

        Dim As Function(ByVal p As Any Ptr) As String _pThread(Any)

        Dim As Any Ptr _p(Any)

        Dim As Any Ptr _mutex

        Dim As Any Ptr _cond1

        Dim As Any Ptr _cond2

        Dim As Any Ptr _pt

        Dim As Byte _end

        Dim As String _returnF(Any)

        Dim As UByte _state

        Declare Static Sub _Thread(ByVal p As Any Ptr)

End Type



Constructor ThreadPooling()

    ReDim This._pThread(0)

    ReDim This._p(0)

    ReDim This._returnF(0)

    This._mutex = MutexCreate()

    This._cond1 = CondCreate()

    This._cond2 = CondCreate()

    This._pt= ThreadCreate(@ThreadPooling._Thread, @This)

End Constructor



Sub ThreadPooling.PoolingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    MutexLock(This._mutex)

    ReDim Preserve This._pThread(UBound(This._pThread) + 1)

    This._pThread(UBound(This._pThread)) = pThread

    ReDim Preserve This._p(UBound(This._p) + 1)

    This._p(UBound(This._p)) = p

    CondSignal(This._cond2)

    This._state = 1

    MutexUnlock(This._mutex)

End Sub



Sub ThreadPooling.PoolingWait()

    MutexLock(This._mutex)

    While (This._state And 11) > 0

        CondWait(This._Cond1, This._mutex)

    Wend

    ReDim This._returnF(0)

    This._state = 0

    MutexUnlock(This._mutex)

End Sub



Sub ThreadPooling.PoolingWait(values() As String)

    MutexLock(This._mutex)

    While (This._state And 11) > 0

        CondWait(This._Cond1, This._mutex)

    Wend

    If UBound(This._returnF) > 0 Then

        ReDim values(1 To UBound(This._returnF))

        For I As Integer = 1 To UBound(This._returnF)

            values(I) = This._returnF(I)

        Next I

        ReDim This._returnF(0)

    Else

        Erase values

    End If

    This._state = 0

    MutexUnlock(This._mutex)

End Sub



Property ThreadPooling.PoolingState() As UByte

    If UBound(This._p) > 0 Then

        Return 8 + This._state

    Else

        Return This._state

    End If

End Property



Sub ThreadPooling._Thread(ByVal p As Any Ptr)

    Dim As ThreadPooling Ptr pThis = p

    Do

        MutexLock(pThis->_mutex)

        If UBound(pThis->_pThread) = 0 Then

            pThis->_state = 4

            CondSignal(pThis->_cond1)

            While UBound(pThis->_pThread) = 0

                CondWait(pThis->_cond2, pThis->_mutex)

                If pThis->_end = 1 Then Exit Sub

            Wend

        End If

        pThis->_pThread0 = pThis->_pThread(1)

        pThis->_p0 = pThis->_p(1)

        If UBound(pThis->_pThread) > 1 Then

            memmove(@pThis->_pThread(1), @pThis->_pThread(2), (UBound(pThis->_pThread) - 1) * SizeOf(pThis->_pThread))

            memmove(@pThis->_p(1), @pThis->_p(2), (UBound(pThis->_p) - 1) * SizeOf(pThis->_p))

        End If

        'ReDim Preserve pThis->_pThread(UBound(pThis->_pThread) - 1)  '' bug in current fbc version 1.20

        With *pThis                                                   '' workaround for the bug

            ReDim Preserve ._pThread(UBound(pThis->_pThread) - 1)     '' workaround for the bug

        End With                                                      '' workaround for the bug

        ReDim Preserve pThis->_p(UBound(pThis->_p) - 1)

        MutexUnlock(pThis->_mutex)

        ReDim Preserve pThis->_ReturnF(UBound(pThis->_returnF) + 1)

        pThis->_state = 2

        pThis->_returnF(UBound(pThis->_returnF)) = pThis->_pThread0(pThis->_p0)

    Loop

End Sub



Destructor ThreadPooling()

    MutexLock(This._mutex)

    This._end = 1

    CondSignal(This._cond2)

    MutexUnlock(This._mutex)

    .ThreadWait(This._pt)

    MutexDestroy(This._mutex)

    CondDestroy(This._cond1)

    CondDestroy(This._cond2)

End Destructor



'---------------------------------------------------



Type ThreadDispatching

    Public:

        Declare Constructor(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)

        Declare Sub DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

        Declare Sub DispatchingWait()

        Declare Sub DispatchingWait(values() As String)



        Declare Property DispatchingThread() As Integer

        Declare Sub DispatchingState(state() As UByte)



        Declare Destructor()

    Private:

        Dim As Integer _nbmst

        Dim As Integer _dstnb

        Dim As ThreadPooling Ptr _tp(Any)

End Type



Constructor ThreadDispatching(ByVal nbMaxSecondaryThread As Integer = 1, ByVal nbMinSecondaryThread As Integer = 0)

    This._nbmst = nbMaxSecondaryThread

    If nbMinSecondaryThread > nbMaxSecondaryThread Then

        nbMinSecondaryThread = nbMaxSecondaryThread

    End If

    If nbMinSecondaryThread > 0 Then

        ReDim This._tp(nbMinSecondaryThread - 1)

        For I As Integer = 0 To nbMinSecondaryThread - 1

            This._tp(I) = New ThreadPooling

        Next I

    End If

End Constructor



Sub ThreadDispatching.DispatchingSubmit(ByVal pThread As Function(ByVal As Any Ptr) As String, ByVal p As Any Ptr = 0)

    For I As Integer = 0 To UBound(This._tp)

        If (This._tp(I)->PoolingState And 11) = 0 Then

            This._tp(I)->PoolingSubmit(pThread, p)

            Exit Sub

        End If

    Next I

    If UBound(This._tp) < This._nbmst - 1 Then

        ReDim Preserve This._tp(UBound(This._tp) + 1)

        This._tp(UBound(This._tp)) = New ThreadPooling

        This._tp(UBound(This._tp))->PoolingSubmit(pThread, p)

    ElseIf UBound(This._tp) >= 0 Then

        This._tp(This._dstnb)->PoolingSubmit(pThread, p)

        This._dstnb = (This._dstnb + 1) Mod This._nbmst

    End If

End Sub



Sub ThreadDispatching.DispatchingWait()

    For I As Integer = 0 To UBound(This._tp)

        This._tp(I)->PoolingWait()

    Next I

End Sub



Sub ThreadDispatching.DispatchingWait(values() As String)

    Dim As String s()

    For I As Integer = 0 To UBound(This._tp)

        This._tp(I)->PoolingWait(s())

        If UBound(s) >= 1 Then

            If UBound(values) = -1 Then

                ReDim Preserve values(1 To UBound(values) + UBound(s) + 1)

            Else

                ReDim Preserve values(1 To UBound(values) + UBound(s))

            End If

            For I As Integer = 1 To UBound(s)

                values(UBound(values) - UBound(s) + I) = s(I)

            Next I

        End If

    Next I

End Sub



Property ThreadDispatching.DispatchingThread() As Integer

    Return UBound(This._tp) + 1

End Property



Sub ThreadDispatching.DispatchingState(state() As UByte)

    If UBound(This._tp) >= 0 Then

        ReDim state(1 To UBound(This._tp) + 1)

        For I As Integer = 0 To UBound(This._tp)

            state(I + 1) = This._tp(I)->PoolingState

        Next I

    End If

End Sub



Destructor ThreadDispatching()

    For I As Integer = 0 To UBound(This._tp)

        Delete This._tp(I)

    Next I

End Destructor



'---------------------------------------------------



Sub s(ByVal p As Any Ptr)

    '' user task

End Sub



Function f(ByVal p As Any Ptr) As String

    '' user task

    Return ""

End Function



'---------------------------------------------------

'Time wasted when running a user task either by procedure calling or by various threading methods

Print "Mean time wasted when running a user task :"

Print "   either by procedure calling method,"

Print "   or by various threading methods."

Print



Scope

    Dim As Double t = Timer

    For I As Integer = 1 To 1000000

        s(0)

    Next I

    t = Timer - t

    Print Using "      - Using procedure calling method        : ###.###### ms"; t / 1000

    Print

End Scope



Scope

    Dim As Any Ptr P

    Dim As Double t = Timer

    For I As Integer = 1 To 1000

        p = ThreadCreate(@s)

        ThreadWait(p)

    Next I

    t = Timer - t

    Print Using "      - Using elementary threading method     : ###.###### ms"; t

    Print

End Scope



Scope

    Dim As ThreadInitThenMultiStart ts

    Dim As Double t = Timer

    ts.ThreadInit(@f)

    For I As Integer = 1 To 10000

        ts.ThreadStart()

        ts.ThreadWait()

    Next I

    t = Timer - t

    Print Using "      - Using ThreadInitThenMultiStart method : ###.###### ms"; t / 10

End Scope



Scope

    Dim As ThreadPooling tp

    Dim As Double t = Timer

    For I As Integer = 1 To 10000

        tp.PoolingSubmit(@f)

    Next I

    tp.PoolingWait()

    t = Timer - t

    Print Using "      - Using ThreadPooling method            : ###.###### ms"; t / 10

End Scope



Scope

    Dim As ThreadDispatching td

    Dim As Double t = Timer

    For I As Integer = 1 To 10000

        td.DispatchingSubmit(@f)

    Next I

    td.DispatchingWait()

    t = Timer - t

    Print Using "      - Using ThreadDispatching method        : ###.###### ms"; t / 10

End Scope



Print

Sleep

Output:
Mean time wasted when running a user task :
   either by procedure calling method,
   or by various threading methods.

	  - Using procedure calling method        :   0.000033 ms

	  - Using elementary threading method     :   0.146337 ms

	  - Using ThreadInitThenMultiStart method :   0.007382 ms
	  - Using ThreadPooling method            :   0.006873 ms
	  - Using ThreadDispatching method        :   0.007066 ms
						
The above results with my PC show that a thread pooling method allows to gain about 140 µs by user task compared to a elementary threading method, but it remains about 7 µs to compare to 0.03 µs for a simple calling method.

See also