Can I turn on TRACE in FF2 and have it work as expected?
My testing in a sample FF2 program shows that I have to have a TRACE ON in each function to have it write anything to the trace file. Even then it only writes when the function exits and not anything when it is called.
Probably part of the joy of event driven programming.
Thanks,
I can't see why TRACE would not work. Rather than doing a TRACE ON everytime, why not do the TRACE ON in the FF_WinMain handler and TRACE CLOSE in the WM_DESTROY handler for the main startup form of the application? I think that should work.