Latest Beta can be downloaded from (Edit: *** do not use this beta. Wait for the next one. ***)
https://github.com/PaulSquires/WinFBE
https://github.com/PaulSquires/WinFBE/releases
Second 1.9.2 beta with statusbar, topmenu, and toolbar editors implemented.
Documentation still needs to be updated.
General improvements to the visual designer.
As you can see with the ToolBar Editor, I am simplifying things. I am creating 1 toolbar and housing it in 1 rebar (whereas FireFly had unlimited rebars and toolbar). Over the past number of years I've found that most people only create 1 toolbar and put it in 1 rebar. I'm trying to keep WinFBE simple.
There is an error (that I just fixed) in the ToolBar button Enabled property. So, syntax like the following will fail for the current uploaded package:
Form1.ToolBar.Button(0).Enabled = false
I will upload a new package (with this fix) once I receive more feedback on this latest beta and after I have had time to do more testing as well.
You will also notice that you refer to ToolBar buttons by their index value (not by a Name like you would do for TopMenu items). This is also the same approach used for the StatusBar.
Form1.StatusBar.Panel(0).Text = "My StatusBar Panel"
For MainMenu items you would use the menu item Name:
Form1.MainMenu.ByMenuName("mnuOpen").Enabled = false
Do not use this Beta. I've found several issues with the ToolBars.