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Support Forums => PlanetSquires Software => Topic started by: Paul Squires on August 16, 2019, 06:09:32 PM

Title: WinFBE Suite 1.9.2-beta2 (August 16, 2019)
Post by: Paul Squires on August 16, 2019, 06:09:32 PM
Latest Beta can be downloaded from (Edit: *** do not use this beta. Wait for the next one. ***)

https://github.com/PaulSquires/WinFBE
https://github.com/PaulSquires/WinFBE/releases

Second 1.9.2 beta with statusbar, topmenu, and toolbar editors implemented.
Documentation still needs to be updated.
General improvements to the visual designer.
Title: Re: WinFBE Suite 1.9.2-beta2 (August 16, 2019)
Post by: Paul Squires on August 16, 2019, 07:00:35 PM
As you can see with the ToolBar Editor, I am simplifying things. I am creating 1 toolbar and housing it in 1 rebar (whereas FireFly had unlimited rebars and toolbar). Over the past number of years I've found that most people only create 1 toolbar and put it in 1 rebar. I'm trying to keep WinFBE simple.
Title: Re: WinFBE Suite 1.9.2-beta2 (August 16, 2019)
Post by: Paul Squires on August 16, 2019, 07:26:03 PM
There is an error (that I just fixed) in the ToolBar button Enabled property. So, syntax like the following will fail for the current uploaded package:

Form1.ToolBar.Button(0).Enabled = false

I will upload a new package (with this fix) once I receive more feedback on this latest beta and after I have had time to do more testing as well.


You will also notice that you refer to ToolBar buttons by their index value (not by a Name like you would do for TopMenu items). This is also the same approach used for the StatusBar.
Form1.StatusBar.Panel(0).Text = "My StatusBar Panel"


For MainMenu items you would use the menu item Name:
Form1.MainMenu.ByMenuName("mnuOpen").Enabled = false

Title: Re: WinFBE Suite 1.9.2-beta2 (August 16, 2019)
Post by: Paul Squires on August 19, 2019, 05:05:41 PM
Do not use this Beta. I've found several issues with the ToolBars.