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 11 
 on: August 19, 2019, 09:52:43 AM 
Started by Josť Roca - Last post by Eros Olmi
Ciao Josť,

link to documentation seems no longer valid: http://www.jose.it-berater.org/WinFBX/WinFBX.html

Eros

 12 
 on: August 17, 2019, 02:04:32 PM 
Started by raymw - Last post by Josť Roca
When there is not a suitable API function, use Afx code.

In AfxTime.inc there is a function called AfxWeekNumber.

 13 
 on: August 17, 2019, 01:09:11 PM 
Started by raymw - Last post by James Fuller
Josť,
 The line in question is:
Code: [Select]
strftime (buffer, SIZE, "ISO week day is %GW%V%u.\n", loctime);
 fputs (buffer, stdout)

msvcrt.dll version of strftime  lacks the format characters.
How would you print the ISO week day with an API call??

James


 14 
 on: August 17, 2019, 06:52:22 AM 
Started by raymw - Last post by James Fuller
In this link I describe an issue with gcc and dates on Windows with msvcrt.dll.
https://www.oxygenbasic.org/forum/index.php?topic=1947.0
Josť; are there API calls that will produce the correct results??

James



 15 
 on: August 16, 2019, 06:56:03 PM 
Started by Paul Squires - Last post by Paul Squires
There is an error (that I just fixed) in the ToolBar button Enabled property. So, syntax like the following will fail for the current uploaded package:

Code: [Select]
Form1.ToolBar.Button(0).Enabled = false
I will upload a new package (with this fix) once I receive more feedback on this latest beta and after I have had time to do more testing as well.


You will also notice that you refer to ToolBar buttons by their index value (not by a Name like you would do for TopMenu items). This is also the same approach used for the StatusBar.
Code: [Select]
Form1.StatusBar.Panel(0).Text = "My StatusBar Panel"

For MainMenu items you would use the menu item Name:
Code: [Select]
Form1.MainMenu.ByMenuName("mnuOpen").Enabled = false

 16 
 on: August 16, 2019, 06:30:35 PM 
Started by Paul Squires - Last post by Paul Squires
As you can see with the ToolBar Editor, I am simplifying things. I am creating 1 toolbar and housing it in 1 rebar (whereas FireFly had unlimited rebars and toolbar). Over the past number of years I've found that most people only create 1 toolbar and put it in 1 rebar. I'm trying to keep WinFBE simple.

 17 
 on: August 16, 2019, 05:39:32 PM 
Started by Paul Squires - Last post by Paul Squires
Latest Beta can be downloaded from (Edit: *** do not use this beta. Wait for the next one. ***)

https://github.com/PaulSquires/WinFBE
https://github.com/PaulSquires/WinFBE/releases

Second 1.9.2 beta with statusbar, topmenu, and toolbar editors implemented.
Documentation still needs to be updated.
General improvements to the visual designer.

 18 
 on: August 16, 2019, 04:49:00 PM 
Started by SeaVipe - Last post by SeaVipe
Image Manager, Magic!  :)

 19 
 on: August 16, 2019, 01:40:22 PM 
Started by raymw - Last post by Paul Squires
LOL - yup, use Jose's Afx code  :)

 20 
 on: August 16, 2019, 11:51:02 AM 
Started by raymw - Last post by raymw
Hi Paul, iirc you had a few common dialogs in firefly. I thought there was a tutorial or something showing a similar file dialog for freebasic, but I may have imagined that. Will you be having an easy generation of common dialogs within winfbe?

OK I've pre-empted your reply - use Jose's AFx code.

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