WinFBE 1.3.8 on GitHub (July 22, 2017)

Started by Paul Squires, July 22, 2017, 05:07:27 PM

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Paul Squires

Version 1.3.8 (July 22, 2017)
- Added: Runtime errors are trapped and reported in WinFBE if any of the -e error checking is enabled.
- Changed: Comment Blocking no longer comments lines containing just spaces.

https://github.com/PaulSquires/WinFBE/releases
Paul Squires
PlanetSquires Software

José Roca

You could add the option "Ask before exiting the editor?"

Paul Squires

Quote from: Jose Roca on July 24, 2017, 10:08:53 PM
You could add the option "Ask before exiting the editor?"

Thanks, I have it on my list now. Should be there in the next update.
Paul Squires
PlanetSquires Software

Paul Squires

Quote from: Jose Roca on July 24, 2017, 10:08:53 PM
You could add the option "Ask before exiting the editor?"

This option has now been implemented.

Now working on a Build Configuration system (see attachment for screenshot of the dialog).
Paul Squires
PlanetSquires Software

Paul Squires

Current dialog now looks like the attached and is now fully functional. Next step is to build the combobox in the toolbar and also modify the Project Options dialog to handle selecting any of these pre-configured builds (in addition to allowing additional compiler options specific to the project). Finally, I will need to cleanse the editor of the various areas where you can toggle between 32/64 bit and gui/console because these will now be handled by the build configurations.

Getting there... slowly but surely/

Also need to build in the "Quick Run" functionality before uploading a new release.


Paul Squires
PlanetSquires Software

José Roca

Looks good. Maybe you should add a shortcut key for easy access (probably you already thought about it, but just in case).

Paul Squires

Quote from: Jose Roca on July 30, 2017, 06:46:53 PM
Looks good. Maybe you should add a shortcut key for easy access (probably you already thought about it, but just in case).

No problem at all. I have assigned the F7 key as the shortcut.
Paul Squires
PlanetSquires Software

José Roca

After loading and closing a project, if I load a bas file it loads it as if it was a module.

Paul Squires

That's odd. i haven't been able to replicate the problem yet.
Paul Squires
PlanetSquires Software

José Roca

I neither can reproduce it at will, but it has happened to me some times and the only solution is to restart the editor.

Paul Squires

Paul Squires
PlanetSquires Software