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Author Topic: SWIFT - Apple's new programming language  (Read 1411 times)

Cho Sing Kum

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SWIFT - Apple's new programming language
« on: June 03, 2014, 02:19:21 AM »

Announced in WWDC 2014 2-Jun-2014 (about 12 hours ago).

https://developer.apple.com/swift/

http://www.youtube.com/watch?v=l62x8Oq_QP4
« Last Edit: June 03, 2014, 02:22:02 AM by Cho Sing Kum »
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Israel Vega Alvarez

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Re: SWIFT - Apple's new programming language
« Reply #1 on: June 03, 2014, 02:05:14 PM »

is other flavor of language C#.
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Cho Sing Kum

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Re: SWIFT - Apple's new programming language
« Reply #2 on: June 04, 2014, 02:26:36 AM »

Syntax is very different. Not even close.

The good thing? Keeping it native. Don't bloat it and don't expose programmer's codes to easy reverse engineering.

Quote
From its earliest conception, Swift was built to be fast. Using the high-performance LLVM compiler, Swift code is transformed into optimized native code, tuned to get the most out of modern Mac, iPhone, and iPad hardware. The syntax and standard library have also been tuned to make the most obvious way to write your code also perform the best.

I will get one of my Mac mini ready and play with it with Xcode 6 Beta. Like Objective-C, SWIFT is also free.

https://developer.apple.com/xcode/downloads/


« Last Edit: June 04, 2014, 02:28:22 AM by Cho Sing Kum »
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Klaas Holland

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Re: SWIFT - Apple's new programming language
« Reply #3 on: June 04, 2014, 05:29:57 AM »

Please keep us informed how you are dealing with Swift.
I'am interested because we work with Apple computers and windows in virtual mode.
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Jim Dunn

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Re: SWIFT - Apple's new programming language
« Reply #4 on: June 04, 2014, 06:38:48 AM »

If anyone has a cheap MAC, please PM me.  I'm all PC here, but am very curious.
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Brice Manuel

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Re: SWIFT - Apple's new programming language
« Reply #5 on: June 04, 2014, 05:44:49 PM »

Like Objective-C, SWIFT is also free.

This is the way it should always be.  It encourages developers to write software to support your system.
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Cho Sing Kum

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Re: SWIFT - Apple's new programming language
« Reply #6 on: June 05, 2014, 02:02:15 AM »

Please keep us informed how you are dealing with Swift.
I'am interested because we work with Apple computers and windows in virtual mode.

I am reading through the SWIFT manual downloaded with iBook. Rendered differently page-wise on different devices. 1383 pages on iPhone4 and 567 pages on iPad2. Quite easy to read and follow. I have to find out whether this is for general purpose or tailored for games. Next, I will install Xcode 6 Beta onto a Mac mini 2009 that I can use for all Beta purposes.

I have another Mac mini 2011 always running the latest OS X, whatever version that may be. I am trying to find out whether I can install another older OS X, if not I may bootcamp it with WinXP x86.

Two other Mac mini 2011 one running Windows 7 (x86 and x64 no bootcamp) and another Win8.1 (x86 and x64 no bootcamp). I replaced all my Window boxes with Mac minis that are now all stacked neatly on my desktop taking up very little space, unlike the previous boxes that cluttered the floor and messy cables.

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Cho Sing Kum

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Re: SWIFT - Apple's new programming language
« Reply #7 on: June 05, 2014, 02:12:16 AM »

Like Objective-C, SWIFT is also free.

This is the way it should always be.  It encourages developers to write software to support your system.

Yes. And always will have the latest features available in any new version of the OS. No need feature request, no need to wait at mercy. Even QT (the fastest of the 3rd-party) has to react and develop after.

Note: QT can now be used for iOS, Android and WinRT native.

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Haakon Birkeland

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